+10 Melee Skill, -5 Melee Defence, -5 Resolve. +10 Hitpoints, +10 Fatigue, +10 Resolve, +5 Initiative, +10 Melee Skill. 5 Hitpoints, -5 Fatigue, +10 Resolve, +20 Initiative, +12 Melee Skill, +5 Melee Defence. +15 Resolve, +10 Melee Skill, +5 Melee Defence, -10 Ranged Defence. Wages are affected by: Character Background, their level (+10% of base, +3% after level 11), random modifiers, certain Traits such as the Greedy Trait, and Event modifiers. Men will possibly desert when they have Angry Morale. Recruits Morale will drop if Provisions and daily wages aren’t kept up with. The cost of recruitment are based on: Character Background, starting equipment and Level. New recruits can be recruited in Settlements. This guide shows all the backgrounds currently available in the game. Generally a Sellsword is better than a Servant but a background like in real life isn’t all that matters but has a noticeable impact on a characters starting abilities. Each member of your company can come from a specific background which determines their skills and how much they cost to recruit and their wage. My mercenary company doesn’t judge… much.īattle Brothers is an indie strategy and RPG game developed by Overhype Studios.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |